Solving Nonlinear Equation Systems Using Broyden's Iteration Method
Implementation of Broyden's iteration method for solving nonlinear equation systems in MATLAB development environment, including M-file functionality and algorithmic approach
Explore MATLAB source code curated for "开发环境" with clean implementations, documentation, and examples.
Implementation of Broyden's iteration method for solving nonlinear equation systems in MATLAB development environment, including M-file functionality and algorithmic approach
Implementation of genetic algorithm solution for target assignment using MATLAB development environment
MATLAB implementation of Mexican Hat wavelet transform with detailed algorithmic explanations
Mini-programs for digital watermarking algorithms designed to assist beginners in understanding the fundamentals. Developed in MATLAB environment with practical code examples for embedding and extraction techniques.
A compact MATLAB-based digital watermarking algorithm demonstration designed to assist beginners in understanding fundamental concepts and implementation approaches in digital watermarking technology.
A compact digital watermarking algorithm implementation designed to assist beginners in understanding fundamental concepts. Developed in MATLAB environment with practical code examples covering basic embedding and extraction techniques.
Object Tracking Source Code - Developed in MATLAB - A comprehensive set of MATLAB functions for planar patch tracking using direct gray-level information (SSD algorithm)
Mini-program for digital watermarking algorithms, providing introductory assistance for beginners in digital watermarking. Developed in MATLAB environment with implementation of basic embedding and extraction techniques.
Development Environment: MATLAB 7.6 (R2008a). This program implements a dual-player Gomoku game with the following key functionalities: 1. Complete Gomoku gameplay with automatic win condition checking. 2. Hint 3 feature: Displays all potential 3-in-a-row formations within a 6-cell radius for both players. 3. Hint 4 and Hint 5 features operate similarly to Hint 3 for higher-order formations. 4. Back function: Single-click undo move capability. 5. Restart function: Program reset with one button press. The implementation utilizes MATLAB's GUI components and matrix operations for game logic.