论文 Resources

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A self-implemented approach for computing homography matrices, developed based on Zhang Zhengyou's seminal paper. Includes practical code implementation details and algorithm explanations.

MATLAB 265 views Tagged

This implementation provides a functional Gray-Level Co-occurrence Matrix (GLCM) with feature parameter calculation, developed for academic research purposes. The code generates GLCM and computes multiple texture features including: f1 (Angular Second Moment), f2 (Contrast), f3 (Correlation), f5 (Inverse Difference Moment), f6 (Sum Average), f7 (Sum Variance), f9 (Difference Average), and f10 (Difference Variance). Though not perfect, it has been successfully validated in practical applications.

MATLAB 287 views Tagged