Implementing Planar Image to Spherical Coordinate Mapping Transformation

Resource Overview

This implementation performs planar image to spherical coordinate mapping transformation with excellent results. The solution includes the original source image and demonstrates practical code implementation using coordinate transformation algorithms with bilinear interpolation for smooth texture mapping.

Detailed Documentation

This method effectively implements planar image to spherical coordinate mapping transformation, producing high-quality results that project images onto spherical surfaces. The transformation technique is highly valuable for various applications including virtual reality, computer graphics, and 360-degree panorama generation. The implementation typically involves calculating spherical coordinates (theta, phi) for each pixel, followed by inverse mapping to source image coordinates using trigonometric functions. Key algorithmic steps include coordinate normalization, spherical parameter calculation, and bilinear interpolation for smooth texture sampling. The original source image is provided for reference and testing purposes.