Two-Dimensional and Three-Dimensional Gaussian Light Sources

Resource Overview

Generation of 2D and 3D Gaussian light sources for optical simulation calculations with algorithm implementation details

Detailed Documentation

In optical simulation computations, we need to generate different types of light sources to simulate real-world illumination effects. To achieve more precise simulation of light distribution, Gaussian light sources are essential. Gaussian light sources represent a specialized type of illumination that can accurately mimic realistic light propagation patterns. We require both two-dimensional and three-dimensional Gaussian light sources for various application scenarios. The generation of these light sources involves mathematical models and computational algorithms, typically implemented through programming languages like MATLAB or Python. Key implementation aspects include calculating the Gaussian distribution function using parameters like beam waist and amplitude, handling spatial coordinates through mesh grid generation, and optimizing computation efficiency for large-scale simulations. These algorithms are integrated into optical simulation frameworks to produce high-quality light sources that support accurate photonic device modeling and propagation analysis.